"Only those who go to far will ever find out how far one can go"- T.S. Elliot.
If these words resonate within you and drive you to push yourself further than this is the race for you.
If you've ever done a silly obstacle course race and thought, geez was that it? Than this is the race for you.
If your idea of a day off from work involves absolutely zero "R&R" than this race is for you you.
I could keep going, but i think you get the point......This is going to be tough.
On June 4th we are going to celebrate Knoxville in the best way we know how to, by exploring every square inch of this great city by foot, by bike, by water, and maybe some other alternative methods. This race will test your endurance, your skills, your cunning, and of course your competitive nature. This will be a qualifier for USARA National Championships, and the winning team will get their entry into nationals paid for! There will be a cash purse, great prizes, and of course bragging rights. If you think you have what it takes, bring it on!
Date:
June 4th, 2016
Location:
Meads Quarry, Knoxville TN
Duration:
12 hours
Disciplines:
Mountain biking
Trekking
Paddling
Navigation
Climbing/Rappelling
Cost:
2 person- $300
3 Person- $450
Categories:
Two-Person (Male, Female, and Coed)
Three-Person (Male, Female, and Coed)
Register Here
What You’ll Need
Mandatory Gear for Each Racer
Backpack and a way to carry a minimum of 100 oz of water (e.g., camelbak, water bottles, etc.)
Food and water for the race
Space blanket
Whistle
Headlamp
Bike (Mountain bikes – no cyclocross bikes allowed
Bike helmet
Bike lights (red blinky light for rear and white for front…headlamp is ok)
Mandatory Gear for Each Team
Compass
Bike tool, spare tube(s), pump or CO2
Basic medical kit:
Duct tape
Pain/fever medication (Ibuprofen/Tylenol)
ACE Bandage
Guze pads or small roll of gauze
Benadryl
Race map (provided at check-in)
Race rules of travel (provided at check-in)
Race passport (provided at check-in)
Watch
Cell phone (fully charged)
Small dry bag for the safe-keeping of your cell phone. These bag(s) MUST BE WATERPROOF. It is to your benefit to make sure you have the best waterproofing system you can find.
Paddling Gear
Canoes, kayaks, paddles, and PFDs (life vest) will be provided for all teams
Recommended Gear
Waterproof map case (this can be as simple as zip lock(s) and duct tape or a store bought case)
Appropriate clothing for the weather that day
The Fine Print
Most Important Rule
Have fun, don't be a dick!
But seriously though, this is an open course, people are using these trails and greenways for the same reason you are, to have a blast. So always be aware and ride within your control.
Emergency
In the event of a emergency, call race management first. You are responsible for own safety…be smart, use your best judgement and stay safe!
Dropping Out of a Race
If you cannot complete a race, proceed to the nearest manned checkpoint and check in with a volunteer/race staff. A team MAY NOT leave the race course unless first notifying race management. Unless there is a major medical emergency teams are responsible for making their way back to the start/finish should they decide to drop from the race.
Race Timing
The timing of the event will begin at the start of the race and officially ends when the entire team or soloist crosses the finish line. Race management reserves the right to change the start/finish time for the event which will be communicated to racers at the race brief. The time recorded by race management will be the official time.
On the Race Course
Each team will visit a series of checkpoints that are described on the Rules of Travel/Clue Sheet. Teams must visit all the checkpoints in order (unless otherwise stated on Rules of Travel/Clue Sheet) and use the mode of transportation described.
Each team will receive a passport/control card. Teams must punch the passport at each checkpoint throughout the race course. Teams must punch the number on the passport that corresponds with the numbered checkpoint they are at. In some cases checkpoints will be manned by volunteers. At these checkpoints teams may have their passport signed by a volunteer/race management instead of punching a flag
In order to remain official teams must complete the mandatory prescribed course, and cross the finish line as a team by the official race cut-off time. All checkpoints are worth one point. Teams may acquire as many optional checkpoints as they can. Optional checkpoints are worth one point each
Teams will be ranked by the total numbers of mandatory and then optional checkpoints they have acquired. In the event of a tie (two teams each acquire all the mandatory points and the same number of optional points) the team with the fastest race time will be ranked higher
Unofficial teams may continue on the race course with race managements approval but they will be out of the running for ranking, awards and prizes
All team members must check in together at each checkpoint. All members of each team must stay within 100 feet of each other at all times during the event. All team members must cross the finish line at the same time
All races must follow a “Leave no Trace” ethic
No littering of any kind is allowed. Teams caught littering will be automatically disqualified
Teams must follow race travel instructions and avoid all off-limits areas as described on the Rules of Travel/Clue Sheet or maps- no bushwacking is allowed, all travel is to be contained to marked trials/roads.
Teams must exclusively travel under their own power during the race. Any team using motorized transportation will be automatically disqualified
Transition Areas
Team members will not be allowed to receive outside support in the transition areas
Teams may not stage any equipment on the race course
Required Gear
Teams must carry all required gear throughout each section of the race unless stated otherwise by race management. (e.g., a mountain bike helmet is required gear, but does not need to be worn during a trekking section.)
Official race passport, maps, and Rules of Travel/Clue sheet are all mandatory gear to be carried throughout the entire race. Teams that loose one of these items will be receive 1 mandatory checkpoint penalty and may be ranked unofficial
Gear checks will be performed on the race course. Teams failing to present a requested piece of mandatory gear will receive 1 mandatory checkpoint penalty for each piece of gear not shown
Each individual racer must wear a race number/bib at all times. Race numbers/bibs are part of mandatory gear
Helmets must be worn at all times during all mountain biking legs
All teams members must wear a PFD at all times during paddling sections of the race
Teams are responsible for their own food and drink on the race course.
Each racer must have capacity for at least 64 oz of fluid at all times.
Grounds for Disqualification
Leaving/abandoning a teammate
Mode of travel not specific for each leg of race
Littering on course
Non-assistance of person in danger
More than 1 hour late to the start line
Disobeying instructions from a race official
Unauthorized use of a road or trail
Not wearing a PFD during paddle/water sections
Not wearing a helmet during mountain biking sections
Violation over the identity of a competitor or change of a team member during the event
Removing or damaging a trail sign or marking
Lack of respect for other racers, volunteers, Adventure Addicts Racing Staff, equipment, or the environment. This will be dealt with on a case by case basis and is at the discretion of race management.
Event Starting Point/Meads Quarry
Other areas you may want to be familiar with (hint hint):
Race Day Schedule
Check-in: 6:00am to 7:45am
Mandatory Race Brief: 7:45am
Race Start: 8:00am
Race Finish: 8:00pm